The Teaching Excellence Hub provides a global perspective on effective teaching at the university level. Different parts of the world may use different terms to describe various educational practices. However on this website, here are the definitions we use.
Ethical behavior in an educational setting. Read more.
An official recognition of degree program quality. Read more.
Integrating student-centered activities into learning experiences to engage and involve students with the material they are studying. Read more.
Ways to measure formative and summative levels of student learning. Read more.
A combination of face-to-face learning and online learning. Read more.
Culminating multi-disciplinary design experience where students apply learned knowledge and skills to design a solution under multiple realistic constraints and incorporating appropriate engineering standards. Read more.
Activities for personal and professional improvement through continuing education, skill acquisition, experience, and curated mentorship. Read more.
Peer-to-peer learning and support where students work together to solve a problem or complete a task. Read more.
An organization of knowledge units and learning activities that seek to develop a given set of competencies and skills. Read more.
A curriculum model where content is delivered through at a distance through postal delivery, remote on-line learning or as blended learning. Read more.
The systematic study of how people learn, how people teach, and how people experience education. Read more.
Equality, Diversity, and Inclusion
Ensuring equal access to engineering, computing, and technology education and careers, as well as the inclusion of diverse viewpoints that reflect the diversity of our community. Read more.
Flipped Classroom Learning
A technique that requires students to study material before class and then apply their knowledge through problem-solving in taught sessions. Read more.
In-person or virtual experiments that reinforce theoretical knowledge through hands-on application, instrumentation, and measurement. Read more.
Using the results of learning sciences to build products and experiences that help humans learn more effectively. Read more.
Learning Management System
An e-learning platform that delivers curriculum, tracks student progress, assesses students through testing, and delivers grades and feedback to students. Read more.
Multidisciplinary research into how humans learn. Read more.
Technology-based tools that enable information delivery and assessment of students, including networks, applications, learning management systems, and computer-aided learning software. Read more.
A form of active learning where real-world and meaningful projects form the basis of discovery, knowledge application, and solution. Read more.
Students enrolled in a course learn through on-line content and interaction. Read more.
Ensuring education and support structures are available to all students with physical, emotional, medical, or learning disabilities. Read more.
Tools and techniques to create task lists, calendar events, work plans, and reminders to ensure completion of action items. Read more.